All Technology articles – Page 35
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News
Blackmagic launches Pocket Cinema Camera 6K G2
It is available from resellers immediately at $1,995 (£1,634)
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Fifty Fifty announces senior staff changes
Michael Sienczak joins as head of technical operations while Joe Stabb is promoted to head of creative DI
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160TB version of SymplySPARK released
The drive promises fast, reliable, high-capacity storage at a fraction of the cost of SSDs
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Arena TV bosses made bankrupt
Richard Yeowart and Robert Hopkinson were ordered to pay back £100m by High Court
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Sony confirms presence at IBC 2022
The company will be exhibiting at this year’s show, which returns to the RAI, Amsterdam in September
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Post-production uncovered: Vine FX on The Lazarus Project
Vine FX delivered 890 VFX shots for eight-part series
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Racoon takes on Meryl McLaren as commercial director
She joins the post-production platform from Gravity Media
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Silver Spoon cooks up AR and XR for Iron Chef
Studio created augmented reality graphics as well as eight unique 3D XR environments
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Post-production uncovered: Company 3 on Peaky Blinders (BBC)
Company 3 handled colour for the final season of the iconic show
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Erika Burton joins DNEG Animation as president
She was previously president of VFX Production at DNEG
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Comment
Managing bandwidth in remote production
Stephen Tallamy, CTO at EditShare, on one of the main challenges to remote production
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Podcast: How to plan a content strategy for TikTok
How BBC Studios is taking high-profile brands such as Top Gear, Eastenders and Doctor Who to the video hosting service
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NFTS Scotland launches free Multi-Camera TV Conversion Programme
BBC Studioworks will offer paid work placements to all participants
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Majority want streamers to cut environmental impact
Greening of Streaming research points to desire for change
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Revamped BBC News studio unveiled
Cutting edge technology to provide modern ways of storytelling
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Timeline TV completes expansion
Expansion includes Ealing Broadcast Centre, Timeline North, and new OB trucks
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Podcast: Timeline TV on adapting to the changing demands of OBs
With fleets of OB trucks being replaced by remote production centres and virtual studios, how is the OB industry adapting to these changes?
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Epic Games brings MetaHumans to Unreal Engine 5
It allows users to create a custom facial mesh and convert it into a MetaHuman
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Bottle Yard Studios to open second facility in the autumn
The expanded site includes a new facility (TBY2) and increases the number of studios to 11